Game
I Was Bored
ひまだったから。
Play
- Play on itch.ioEnglish / Japanese
- Play on PLiCya Japanese game site
📱 Works on phones, in portrait or landscape. On itch.io, tap Run game to play in full screen.
I Was Bored (ひまだったから。) is a cozy but surprisingly tricky first-person stacking game. It's free to play in your browser, on a computer, phone or tablet.
- Platform
- Browser (computer, phone, tablet)
- Price
- Free
- Languages
- English / Japanese
- Released
- September 2026
What is it?
You’re five years old. Mom has gone shopping and will be back at five. You’re bored… so you start stacking the ordinary things lying around the house — picture books, toy blocks, a toy car, bottles, mugs, a school backpack, a daruma, floor cushions, a cardboard box — as high as you can.
- Play on your phone, too: touch controls for phones and tablets, in portrait or landscape (new in v1.2).
- Realistic-ish physics: weight, shape and slipperiness feel like the real thing. The order and the orientation you stack in decide how high you can go.
- Little hands: what you hold shakes a bit, more with heavy things. Hold Shift to be careful.
- Climb up onto the step stool or a chair once the tower is taller than you.
- A Japanese home in the afternoon: a living room and a tatami room, with the sunlight slowly turning into sunset.
- Two modes: While Mom’s Out (10 minutes, ends with a polaroid of your tallest tower) and Free Play.
- 14 challenges such as “25 cm of books only” or “something round on top”.



Controls
Computer: mouse to look · WASD to walk · left click to pick up / gently let go · wheel for closer / farther · Q/E to turn · R/Z to tip over · F to square up · Space to climb · Shift to be careful · Esc to pause
Phones and tablets: touch the left side to walk · drag to look around · tap things to pick them up · buttons for everything else
Requirements
A browser with WebGL2. On a computer: Chrome / Edge recommended, with a mouse and a keyboard. On phones and tablets: touch controls, portrait or landscape. Graphics quality adjusts automatically.
About AI
The program and the in-game text were made together with AI (Anthropic’s Claude). All graphics, 3D models and sounds are generated by code — no AI image or audio generators were used.